﻿using UnityEngine;
using System.Collections;

public class goright : MonoBehaviour {

	// Use this for initialization
	void Start () {
	
	}
	
	// Update is called once per frame
	void Update () {
		transform.Translate (Time.deltaTime, 0, 0);
	}
	void OncolisonEnter(Collision other)
	{
		Debug.Log (other.gameObject.name);
	}
}
